

- LETHAL ENFORCERS 2 GUN CALIBRATION DRIVER
- LETHAL ENFORCERS 2 GUN CALIBRATION PATCH
- LETHAL ENFORCERS 2 GUN CALIBRATION CODE
- LETHAL ENFORCERS 2 GUN CALIBRATION 240P
LETHAL ENFORCERS 2 GUN CALIBRATION PATCH
The MiSTer executable in this repo contains a patch that corrects any PSX: Basic GunCon emulation has been implemented, but the horizontal scale is not correct due

You may need to brighten your screen for some games. Thoroughly tested, except for Lethal Enforcers. Super Scope games are already bright enough to work well. You may need to brighten your screen for some games, but most Darker games, likeĬertain sections of Shooting Gallery, have trouble.
LETHAL ENFORCERS 2 GUN CALIBRATION CODE
Not working, pending submission of some code to the main MiSTer framework. Will require the updated MiSTer binary here in order to play NES games.) NES Zapper is currently There are some issues with hit detection on black screens, such as theĭuck Hunt menu, but in-game performance has tested mostly solid.
LETHAL ENFORCERS 2 GUN CALIBRATION DRIVER
As of, this driver has been modified to improve compatibility It requires a certain level of screen brightness in order to detect the CRT beam someĬonsoles' lightguns were designed for IR tracking or very tight CRT flash timing, which Overall, the GunCon 2 is an accurate and precise lightgun with relatively little jitter. Note that calibration is per-core, so you'll need to calibrate separately in Lightgun crosshair (if it has one) and moving around the white screen. Happens, just delete your calibration files from /config. Will divide by zero when applying your calibration, and will crash. Of the same axis to the same value (e.g., both offscreen) if you do, your MiSTer When doing this with the GunCon 2, BE CAREFUL not to calibrate the min and max Get the most extreme numbers you can without the gun losing sight of the screen. Will prompt you to press "Trigger" press "A" instead.) Your goal is to

On the left side of the gun to calibrate that edge. Using the menu, aim at the extreme edges of the screen, then press A Open the MiSTer OSD and press F10 on a keyboard.
LETHAL ENFORCERS 2 GUN CALIBRATION 240P
Use the 240p Test Suite's "White and RGB Screen" pattern to display Open a core (e.g., SNES), and load the 240p Test Suite. To calibrate the gun for a particular core, follow these steps: The ideal calibration settings for the gun will vary for each display, and You should now be able to use your GunCon 2 as a controller on the MiSTer. If you are using RGB with Sync on Green (SOG) enabled, the green If you are using RGB, you need to be usingĬomposite sync, and the gun needs to be tapped into the composite sync If you are using component video, you can tap One on the USB hub.) The yellow RCA connector needs to be connected Into any of your data-capable USB ports (i.e., not the "POWER ONLY" Run the downloader script on your MiSTer to keep its main executable an installed copy of the 240p Test Suite for the core you will run.Optionally, for calibration, you will also need: a means of tapping your GunCon's RCA cable into your MiSTer's video.

a Namco GunCon 2 (compatibles/clones should work).Just need the latest official distributions and the right hardware. Support for the GunCon 2 and GunCon 3, so no custom files are needed - you The official distributions of MiSTer's linux kernel (zImage_dtb) and mainĮxecutable (MiSTer) now include special handling for CRT lightguns and driver Details in post #10 below.Resources for using the Namco GunCon 2 lightgun with the MiSTer FPGA *Edit* Quality component cables fixed this problem. I would assume that the calibration screen hasn't been patched to work properly.Īnyway, I'm posting this after much fruitless searching for a solution online to see if perhaps someone on these forums has encountered a similar issue. Lately, I've been messing around with PS1 games like Lethal Enforcers I and II and Project Horned Owl that I patched to use the Guncon instead of Konami's Justifier and they have the same problem of shooting just to the right of the barrel, even after calibration. I also have an NES Zapper that seems to be accurate, although it doesn't have a way to see the specific pixels it's targeting and most of the targets are large rectangles. I have a Guncon 1 and two Guncon 2's that all shoot perfectly during and after calibration with games that were designed for Guncons. Even if I touch the barrel to the screen, the shots never waver from just right of the barrel, which is odd. So I got a Sega light phaser and found that it shoots just to the right of the barrel on my 60 hz Trinitron flat tube CRT.
